Dakota Irsik · software engineer & architect

I design and build software that holds up in production.

16+ years as a software engineer and architect, mostly C# and .NET: platforms for legal rankings, trading-card e-commerce, public safety, healthcare, and institutional finance. Since late 2025 I've run Irsik Software, where I shipped CandyRush on Steam and QuickTile Studio on the Unity Asset Store. I'm open to full-time senior engineering and architecture roles.

Shipped work

Every claim links to its receipt.

Experience

16+ years, professional since 2010.

  1. Irsik SoftwareFounder & engineer
    2025 – present
  2. BLRankings (Best Lawyers)Software Architect
    2025
  3. TCGplayer (an eBay company)Software Engineer V (contract)
    2024–2025
  4. ZeroEyesSenior Software Engineer
    2022–2023
  5. SmileDirectClubSoftware Engineer IV
    2021–2022
  6. eVestment (Nasdaq)Senior Software Engineer
    2020
  7. Celestial Media GroupPrincipal Software Architect (self-employed)
    2019
  8. LKQ CorporationSr. Software Developer
    2015–2018
  9. Arriva MedicalSoftware Developer
    2012–2015
  10. naviHealthJunior Software Developer
    2011–2012
  11. Austin Peay State UniversityWeb Developer
    2010

Full history, with what I did in each role, is on LinkedIn.

AI-assisted engineering

How I work with AI agents.

The 31-hour run · 18 pull requests merged, zero human commits · click to replay

At Irsik Software I direct AI coding agents the way I'd lead a team: I set the architecture, write the issues, and gate every change behind tests and review. The agents run on hardware I own: self-hosted runners, a set of always-on services, and a single tunnel to the outside. Every number here traces to a real machine, repository, or run.

Experience
16+ years, professional since 2010
Agent fleet
orchestrator + implementation & review subagents
Self-hosted runners
5 · Windows, on-prem
Background services
~20 · always-on
Public ingress
1 Cloudflare tunnel
Longest autonomous run
31 hours · 18 PRs, 0 human commits

Hiring a senior engineer or architect?

I'm looking for a full-time role: remote, hybrid, or on-site. I build games on my own time, outside working hours. Contract work is welcome too.